Conditional Segue from UITableView to DetailView based on object state
1.objective c - Conditional Segue from UITableView to ...
Description:Conditional Segue from UITableView to DetailView based on
object state. up vote 3 down vote favorite. 1.
2.conditional segue from uitableview detailview xcode ...
Description:... conditional segue from uitableview detailview xcode.
Social ... I want it to segue to either one based on the status of the
Budget object that I tapped in the ...
3.ios - Condition based on segue identifier - Stack Overflow
Description:Conditional Segue from UITableView to DetailView based on
object state. 0 iOS5: NSInvalidArgumentException, reason: 'Receiver has no
segue with identifier.
4.Resolved: Storyboard passing data between views ...
Description:09-11-2011 · I am working on an app where I load data into a
UITableView based on results ... NSLog(@"preparing segue with %@...",
selectedObject.object ...
5.proper conditional segue ios5 trying write - evolveStar ...
Description:Conditional segue from UITableView to DetailView ... If the
budget object has not been initialized, ... conditional Formatting based
on if formulae.
6.iOS Developer Library
Description:For older documents not applicable for current development,
see Retired Documents Library
7.UITableView sections are not ordered as expected - iOS ...
Description:At this app state, ... (UIStoryboardSegue *)segue
sender:(id)sender{ if ([[segue identifier]isEqualToString: ... // Pass the
selected object to the new view ...
8.Search UITableViewCell - iOS UITableViewCell Source Code ...
Description:The state, population and ... (NSIndexPath *)indexPath {
OZLDetailViewController *detailview ... cells technique and provides APIs
for mapping any object class to any ...
9.Search UITableView - iOS UITableView Source Code ...
Description:iOS UITableView Source Code, UITableView Open Source Code,
UITableView Code Examples.
10.iOS 5 for developers: What you need to know | Gravity Jack
Description:Applications can use this feature to store important state ...
creates a segue, ... default appearance based on how a given object is
used in ...
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